The other good news here is that when Battlemage does arrive, we can expect a sizeable performance leap not just from the generational gains delivered by the new hardware, but also from those Arc drivers which are being continually honed. Of course, given the Alchemist rollout – and any hardware launch schedule in general, to be fair – it’d be foolish to start making any concrete promises at this stage. Regarding the roadmap, it’s good to hear Koduri sounding very positive about the incoming Battlemage and Celestial graphics cards – his answer comes in no uncertain terms, though he wouldn’t be drawn to confirm Battlemage for next year. Counter-Strike got a 77% boost in 1080p resolution, for example, which is pretty incredible, and League of Legends a still very substantial 37% gain (compared to the Arc driver back in October). With Arc driver version 31.0.101.3959, we’re talking major boosts for League of Legends and Counter-Strike: Global Offensive (huge hit games on DX9), and the likes of DOTA 2 and Shadow of the Tomb Raider (DX11). And indeed just a matter of days after this interview happened, Intel released a new driver update containing those promised improvements – and they were indeed big leaps in performance.
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